Embers Adrift Tests Compressed Progression System to Enhance Player Experience

Embers Adrift, a fantasy MMORPG, is testing a new progression system that compresses leveling from 1-50 to 1-30, aiming to improve player experience, facilitate grouping, and ensure content availability.

author-image
Salman Khan
New Update
Embers Adrift Tests Compressed Progression System to Enhance Player Experience

Embers Adrift Tests Compressed Progression System to Enhance Player Experience

Embers Adrift, the fantasy MMORPG, is currently testing a new progression system on its Quality Assurance (QA) server. The proposed changes aim to compress the leveling process from 1-50 to 1-30 while retaining player stats and adjusting the progression curve. The development team at Stormhaven Studios is exploring this significant alteration to potentially improve the overall player experience, facilitate grouping, and ensure a more consistent availability of content throughout the game.

The compressed progression system, if implemented, would not involve a stat squish but would instead focus on streamlining the leveling process. Players would still retain their current stats, but the path from level 1 to the new level cap of 30 would be adjusted accordingly. This change would impact various aspects of the game, including the pace of character advancement, access to abilities and gear, and the overall flow of content.

One of the primary goals behind this proposed change is to make grouping easier for players. By compressing the level range, the development team hopes to encourage a more cohesive community where players of different levels can come together and tackle content as a team. This adjustment could potentially alleviate the issue of level disparities hindering group play and promote more social interaction within the game.

In addition to the leveling changes, other systems such as gathering and crafting would also be adjusted to align with the new progression system. The developers are carefully considering the implications of these modifications to ensure that the economy and player progression remain balanced and rewarding.

Why this matters: The proposed changes to Embers Adrift's progression system have the potential to significantly impact the player experience and the game's overall dynamics. By compressing the leveling process and facilitating grouping, the development team aims to create a more engaging and accessible environment for both new and existing players.

The testing of this new progression system on the QA server allows the developers to gather valuable feedback and data before potentially bringing it to the live game. "We are excited to see how these changes could enhance the Embers Adrift experience for our players," said a representative from Stormhaven Studios. The team remains committed to refining and improving the game based on player input and thorough testing.

Key Takeaways

  • Embers Adrift testing compressed 1-50 to 1-30 leveling system
  • Aims to facilitate grouping and content availability for players
  • No stat squish, but progression curve and systems adjustments
  • Developers seeking feedback on QA server before potential live implementation
  • Changes aim to improve player experience and community engagement